Charlie McKenzie

Composer / Producer / Sound Designer

I'm Charlie McKenzie, a composer and sound designer for indie video games, ROM hacks, and fan games. I've been making video game music since 2016, working on Super Mario Galaxy 2 mods, Pokémon fan games, and original indie titles. I studied music theory, sound design, and recording arts at California State University, Chico, and I bring that background into every project I take on.

My work spans retro chiptune, orchestral scoring, dark electronic, and RPG-style arrangements — whatever best serves the world and emotion of your project. I'm currently open for commissions worldwide. If you're building a game and need a composer, get in touch.

Featured work

Commission a Game Composer

Music that fits

Tailored compositions that match your project's vision and emotional tone

Clean mixes

Professional audio engineering with balanced, polished final deliveries

Fast delivery

Reliable turnaround times without compromising on quality or creativity

What people say

"Charlie's music brought our entire mod to life. The attention and understanding of the project, and attention to detail, shows off in the music, which perfectly fit the project's vibe."

— Léo Tosku (L-DEV31), SMAG Team

My personal projects

Commissions

Interested? Come get in touch with me!

Contact Me!